emotional design



 Emotional Design: How to Make Your Users Feel the Way You Want Them To
As the social world becomes more digitalized, the problem has shifted from merely designing functional and usable products to designing meaningful digital experiences. Customers today no longer expect just an offerings that can solve their basic need or function; they want it to be enjoyable, and meaningful to them.
This is where emotional design comes in handy Emotional design is more than aesthetics and utility; it comprises the stimulation of positive emotions among the users. Admittedly, it is about relations and constructing ones that not only function but are felt by users to be happening through the medium of a website, app or product design; and how users feel about their interaction defines their experience of a brand. This, in turn, means that people open the site, are prompted one way or another to stay engaged, be loyal, or — at the very least — advocating for the product, versus those who are given a negative emotional response and, thus, leave no matter how usable the application.

In this blog post, I will delve deeper into the topic of emotional design, and why it should matter to you; I will also point out some ways that you can effectively manage to make your users feel happy. I will explore theories concerning feelings, explain what can and should be done and lay down considerations when it comes to incorporating an LR into design.

What is Emotional Design?

Emotional design is the process of instructing and encouraging us to design products, interfaces and experiences that make the user feel in a certain way. Taking it beyond functionality and practicality by offering designs that are capable of being loved by users.
Emotional design realizes that a product is not being used by a purely rational, but an emotional being as well. In a way, it looks at how a product makes a consumer feel – it could be happiness, trust, contentment – or even a familiar comfort that reminds the consumer of childhood.

Don Norman, a pioneer in the field of design and usability, first popularized the concept of emotional design in his book Emotional Design: Understanding the Appeal – or Lack Thereof – of the Ordinary. He maintains the perceptions and feelings that people have towards products and events that they experience are the result of emotion that can be grouped into three.
Visceral: The first, instinctive, or often gut-felt reaction of the consumer to the visual, tactile or olfactory appeal of a given product. It is the perceived initial experience, which is usually related to the attractive and touching impressions.

2. Behavioral: The affective aspects concerning the manufacturing and operation of the product.
This is where users form attitudes that are positive because the product is easy to use a d is fun.

3. Reflective: The attitudes that arise from individuals’ reflection and personal significance. This level communicates with a user’s values, memories and long-term association with a product.

For instance, one can physically appreciate from the looks how a smartphone has evolved into a luxurious product. When the layout or the touch response of the phone is friendly, the behavioral response is diplomatic. Eventually the smartphone is part of the user’s life and they feel a range of positive and or reflexive emotions when they remember their smartphone, identity or design takes all of these and merges them together and gives the users a positive emotional experience.


Why Emotional Design Matters

1.Decision Making

Why Emotions Matter: How psychology and behavioral science contribute towards understanding of the impact of emotions on decision making. Much as we may assume that we are intelligent beings with the ability to make rational decisions, we are just as likely to act in response to an emotional trigger.
For instance, neuroscientist Antonio Damasio did a study that showed that those people with impaired emotional regions of their brains basically grasp the solutions to their logical problems.

This insight is significant for designers and businesses as it underlines how emotions can impact sometimes basic actions like whether a user participates in an online quiz or a scan a button or make a purchase or remain associated with a brand.

2Personal Feelings Potent experiences leave a better memory trace. Said Erik’s model was proposed as the emotional memory advantage. This implies that if a user feels positively about an experience; that is, they have experienced happiness, surprise, or excitement, then such information is well encoded in the long-term memory. Positive emotions mean that users are more likely to build only positive memories concerning your product or brand.


If you design for positive affect, if you design for positive feelings, this also means that you wished for their return, for revisiting.
If customers have a positive emotional response to your product, they will be more likely to come back, and turn people to the product in question.

3. Positive emotions foster trust and loyalty Simply, people feel happy when receiving positive reactions from their counterpart in any given business transaction, hence would prefer to transact business with that particular person or organisation even in future business deals.


Trust is therefore very important in achieving success of a product or a service in the current world. Positive interact experiences foster trust because users feel safe and appreciated by being understood. When users testament a product, it can simply retrieve them to interact with the product multiple times, enter personal details, and even recommend the product to friends.


While, loyalty is the accumulated outcome of positive emotional communications occurring for a period of time. When users think that are associated with a specific brand or product, they turn to be regular consumers who remain loyal irrespective of the availability of other brands in the markets. Emotional design can go for this by factoring out the idea that every time someone interfaces with the product, they should feel good about it.

Literature Review The Science Behind Emotional Design

That is why, in order to design for emotions, it is essential to know general rules that are linked to emotions. Emotions are multicomponent phenomenon or entity that is psychological and physiological in nature and which occurs in response to certain stimuli.
Evolutionarily speaking, they are very much ingrained into our being and assist in assessing what’s beneficial or safe, or hazardous.

However, from the design perspective, there are several vivid appeals which may persuade people to feel positively about :

Aesthetic Appeal and Beauty

It is natural for humans to be attracted by the beauty of things.
Pretty doesn’t just mean it is pleasing to the eye, pretty is something that gives you that good feeling inside you. This is referred to as the ‘aesthetic usability effect’ this is based on studies that show that users are likely to judge objects, in this case products, as easy to use if they are good looking. Pretty designs lead to positive emotional responses which are fast and involuntary. U alma mater, design appeal can help increase user tolerance for usability issues which may otherwise be considered significant.

To increase positive emotions towards your brand, try to provide a nice looking design that will suit your target audience. This can involve the right choice of colours, fonts, spacing and areas, and pictures as well.

2(Cognitive Tactics) Psychological Triggers - Frames the focus on how cognitive biases, and in particular, how they are embedded in users’ relations with products and use of products.

- Halo Effect: General optimism bias that develops after an individual receives a good first impression and carries on to judge the object of concern in positive light without objective information about it. A normal user will be more prone to overlook the small imperfections of a product after a positive factor.

- Familiarity Bias: Individuals tend to trust and accept things they have come across before. For example, they may tend to design interfaces from existing designs promoting trust and comfort.


- Scarcity Principle: This is driven by (FOMO) the fear of missing out. Excitement may be created when there is a beckoning provision of basing the user’s response on the principles of scarcity or urgency.

This is possible because designers; learn the above clad facts and work towards designing moderation without frustration of their users.


3. Personalization - Also Centered on the Human Perspective

The best strategy to invoke positive feelings is the personalization strategy. Users are pleased when they realize that an activity or an object has been designed with them in mind. Such an experience creates bonds and improves one’s feelings.


Empathic design - considering problems for users, their feelings and aspirations in the design process is important when designing for emotions. When a product offers to the user’s hierarchical needs especially the lower order ones and acknowledges the user’s plight, the user’s attitude towards the product becomes favorable.

Different Techniques for Positive User Arousal

Having looked at the concept of emotional design and the theory underpinning it in this article, it is time to review ideas that you could apply in practice to ensure that users experience a range of emotions which are favourable.


1. Use Color to Influence Mood

Emotions are believed to be affected by the kind of colors that is used. Some colour has the ability to create certain feelings or moods in people. For example:

Blue traditionally means calmness, trust, and reliability.


Red carries the meaning of passion, urgency, excitement, fear and without doubt, danger.

Yellow associated with happiness, optimism and energy which we find daily in sun light.

For the meaning, green is close to associate it with nature, balance and growth.


Upon deciding how best to divide your color scheme, which is essentially the number of colors used in the layout, the feelings you want your users to have should be considered. Still, do not forget that the interpretation of color depends upon cultural references, therefore it is crucial to bear your audience in mind when designing.


2. One of the major objectives of the concept of emotional design is to design delightful moments, which are those small techniques that make the users happy. Consumers usually move more positively when they are delighted covering positive affective response.

For example:

Tying little animation or interaction in that is fun and can be considered as playful usually catches a user off guard and makes them smile.

An example is where you include a customize message as a welcome message when a customer subscribes to the newsletter or a message as a thank you after they have made a purchase.


Additional features known as Easter eggs in software products belong to this category because they can delight users and reward them for further searching.

In the context of designing for delight, however, there are things that need to be balanced.
Do not overdo the novelty because it could become a negative point for the user experience, so you should place your delightful elements relevant to the product’s context.

Make Your Experience Move Silently, Doubtlessly

The first and most obvious prescription towards creating positive emotions among users is to keep the ways through which they interact with your product or interface, as smooth and as unobstructed as possible.
A prime emotion that goes against user emotions is frustration. However, this positive contribution can be undermined within a short time if the other attributes that customers come across about the product are frustrating. This is why one central concept of emotional design is the creation of as frictionless usage experience as possible.

Whenever users face any hurdle, difficulty in navigation or slow response or loading of any part of a site, then the emotions that flow are negative and include frustration, anger and disappointment. On the other hand, the fast and smooth anticipatory experience enables users achieve their tasks swiftly, resulting in user satisfaction or relief or even joy.
Let me explain below how you can leverage yourself to ensure that you do not frustrate your while at the same time making sure that they are experiencing positive feelings toward. This means that concern will be focused on the usability of the sites and how simple they are for people to navigate.

Usability is one of the most important factors in creating a flawless experience. When using a product that has good usability, users do not have to expend excessive mental effort in achieving their goals. Usability is concerned with designing an interface that is user-friendly, effective and easy to use.

Clear Navigation: Menus, hierarchy and overall design patterns should be designed such that users can locate what they are looking for without much struggle. Users can get frustrated over hidden or complicated navigation so such should be avoided in the layout in order of priority.


Minimizing Cognitive Load: Expend less of user mental effort on focus by implementing a clean interface design. Users should not feel the effects of excessive information or options. Hick’s Law principle states that options provided to a user take them longer to decide on a course of action with most being presented.
Making limited selections brings about less decision stress and keeps users alert.

Easy to Use: Usability revolves around the characteristic of consistency in design. Ensure that the design is true to form of every visual design element including that of buttons, typefaces and images.
This promotes confidence in users as they know many aspects of the interface will be the same and thus will navigate the product without fear.

When you design for usability, you erase the barriers that can induce annoyance and allow the users to interact with your product in a more comprehensive way.
2. Reduce delays and Latency When Fetching Data

Having to wait is one of the fastest way to make the users unhappy. In the current business world where everything is digital, it is expected that products as well as websites will be ready in seconds. Any slow or delayed response on the other hand will leave a negative impact on the user.

To address performance issues that may lead to user frustration:

Speed Optimization: Here you should work to improve the performance of your page or application, for instance by optimizing images, by file compression, by using more optimized code etc. Research backs up the claim that every level of loading speed matters: users tend to abandon websites or applications that take more than two to three seconds to load.


Consider Empathy: While waiting can be tough, it is always better to offer some distraction, e.g. load wheels, progress bars, etc. This type of feedback calms users down as it indicates that the system is working on the task requested by them, helping cope with the agitation of waiting without knowing how long it will be for.


Loading On Demand: If the application or the game is big o complex order delivery or the download will take considerable time, then consider including the order delivery in steps so that the user may still be able to use some features while some parts are still loading.


When they can use the product immediately without waiting, the customer is likely to feel positive emotions like relief and satisfaction.

3. Safe and Simple Interaction

Interaction is an essential part of using a service. It does not matter whether you onboard users, give them some information, or correct mistakes, the underlying user interactions will definitely affect their moods.
Soft, up-to-the-point, and caring speech makes the users feel in control of the situation and helps them while communicating through or with the system.

The Users are Given Simple Directions: Any form of communication does require certain tasks to be performed by the user.
Therefore, such a communication should contain clear and simple direction. Do not use complicated language or any jargon that may give users a hard time understanding.

Provide Appropriate Acknowledgement: When users finish taking an action, be it submitting information or purchasing an item, they should receive a prompt acknowledgement that their action has been completed successfully.

Admit That Errors Are A Natural Occurrence But Manage Your Error Management: Everything comes with risk and even these, user experience will greatly constitute the differences. Assuming that confusing error numbers and codes or generalizing messages to users is a sensible way, this is far from the truth, provide ways of overcoming the challenges. For instance when users are registering and an erroneous email address is input; an “Although a comma is accepted, please use the above email address example" kind message would be appropriate. Error messages are to be written in a constructive manner so as to help resolve the issues at hand but should not add the frustration.

Because everything will be done with clear communication, you will be assuring the users without uncertainties and confusions which is a very good user experience and user confidence.

4. Prepare in Case of Responsive Design

With a growing number of users preferring to use mobile devices to access websites and applications, it is vital to include very responsive designs in the creative process.
Too much concentration of the design on the mobile screen results in user frustration within the shortest time possible as users face small buttons, misaligned formats, or delays in the loading process.

Adaptive Design: It is recommended that any of your products or a website covers a range of screens, from cell phones to large tablets or even desktops.
Doing this enables the use of this design across different instruments as the instrument does not affect how the content appears.

Touch-Friendly Interactions: This when designing memories allows one to think about touch. Designs should be mindful on the size of elements so that even tho it is meant to be a tap action, it can be done with a finger. Do not aim to have users perform any mastering movements as these will cause mistakes.

 Adopting a ‘Mobile-First’ Approach: In certain instances, it would be prudent to take the mobile approach first before any other. Emphasizing on mobile users and thereafter building other screens ensures that the mobile usage is uncomplicated and free of any risks of dissatisfaction.

Tying together mobile and tablet layouts with desktop versions created using a responsive design allows for optimal usage of products by users regardless of the devices they are using. This enhances the pleasant feelings and averts the unpleasantness of a fragmented mobile apportionment.

Let Users have Control and Allow for Flexibility

When users have some sense of control, they tend to have a good experience about interacting with the system. The absence of control may result in users’ frustration, confusion or sense of being stuck.
However, allowing users to a certain minimum level control of their experience results in more satisfaction and pleasure.

Straighten and Curve: Unquestionably one of the more prevalent strategies used for controlling the interface along with move action requiring the user to control the pointer or the view perspective in most graphic programs is providing the user with notions of straightening and curving over a period of time.


Flexible configuration: Give the ability for some parts of the experience like how the users want to be notified, what structure they prefer and what the screen looks like to the users. This makes users want to use the product because they feel it has been tailored to suit them.


Control Recovery Options: When users make any kind of operational mistake or when they encounter an error, they should not be bothered because there should exist an easy way for them to recover. Be it a back button allowing the user to go one step behind, an undo action, or a simple explanation on how to fix a mistake, providing these easy recovery solutions decreases irritation and enhances the experience of the user as a whole.

This tells the users that they are in charge of the interaction which engenders feelings of autonomy, empowerment and very importantly confidence.

They Happen

One of the most effective methods to design a system is to think of possible problems and find ways to eliminate them. Proactive design works so well because it prevents users from making errors or experiencing needless aggravation in the first place.


Form Validation: In web form, for instance, there is a technology called real time validation which makes users provide correct information as they are filling the form in order to avoid frustration. Such that, if a user enters a wrong email, instead of annoying him due to a submission of invalid information, he should be warned even before he tries to submit the form.


Progressive Disclosure: To prevent cognitive overload in users, information or options are presented in stages, this is called progressive disclosure. To avoid overwhelming the users with too much information at once, provide only what is required and allow the users to wish to know more information to do so.
This helps in reducing the cognitive load and helps the users in concentration.

Create a Seamless, Frustration-Free of the most effective ways to evoke positive emotions in your users is by ensuring that their experience with your product or interface is smooth, intuitive, and free from friction.
Frustration is the enemy of positive user emotions. Even in cases where the product is pleasing to the eye or entertaining at first sight, there might be a disheartening experience that clouds such enjoyable experiences. And that is the reason why providing an enjoyable experience to the users is among the top most goals of emotional design.

Such negative emotions as dissatisfaction, frustration, and even rage can be experienced when users face hurdles, dysfunctional menus, or excessively long loading times. On the other hand, when an experience is integrated and self-explanatory, the user can perform tasks under minimum time and effort, which brings satisfaction, relief, and happiness. Here’s how you can design such experiences where users do not experience frustration but.

Minimize Load and Response Time

It is no doubt that impatience is one of the user related problems that hardly any one can bear. Users do not need to be told that there is speed required even in the products and more so the websites today.
Any encroachment on the waiting period will draw a more or less figurative scowl.

In order to lessen the discontent that comes with delays in the delivery of services:

Get Better Optimization: Performance of your site or app should be enhanced by ways of image downscaling, file compressing, and employing effective coding.
Every drop of the second is very crucial; studies have demonstrated that any application or website that takes more than a couple of seconds to load, many users tend to leave it.

Avoid Waiting: Waiting can be annoying, but the pain is less when some spinning circle or the progress bar shows up.
It even lets the users know that their action is being processed by the system and helps in coping up the unrest that comes due to waiting.
Prioritize Usability and Simplicity One of the key components of a seamless experience is usability. When a product is easy to use, users don’t have to spend excessive mental effort figuring out how to achieve their goals. Usability focuses on creating an interface that is intuitive, efficient, and easy to navigate. Clear Navigation: Ensure that users can easily find what they’re looking for by providing clear navigation menus, a logical hierarchy, and consistent design patterns. Hidden or confusing navigation can frustrate users, so prioritize clarity and simplicity in your layout. Minimize Cognitive Load: Reduce the amount of mental effort users need to expend by keeping your design simple. Avoid overwhelming users with too much information or too many choices. The principle of Hick’s Law states that the more choices a user is presented with, the longer it takes them to make a decision. Simplifying options reduces decision fatigue and keeps users focused. Consistency: Consistency in design is key to usability. Maintain consistency in your design patterns, such as button styles, typography, and iconography. When users see familiar elements throughout the interface, they feel more confident and comfortable navigating the product. By focusing on usability, you remove obstacles that could lead to frustration and allow users to engage more deeply with your
AJAX: For bigger or more intricate apps, users may be allowed to use parts of the app or website while other elements load in the background through AJAX techniques.

When a user is able to interact with the product quickly and continuously, he is more likely to feel positive emotions such as satisfaction and happiness.

1. Reduction of Loading Times and Latency

Delays are one predictable way of making the users unhappy. With the rise in demand for the digital market, users want mobile applications and websites to load instantly. Over and above, when they are forced to wait or face delays for quite a while, their anger would reach the boiling point.

To curb the annoyance associated with idle time, the following should be considered:

Speed Optimization: Speed in designing of websites or applications should follow in order to cut down further losses, for example, downscaling of the picture sizes, making the files smaller, and writing quality codes.
Every second of loading time counts-research indicates users tend to quit a website or application if the loading time exceeds a few seconds.

There Are Reasons To Wait: The waiting is not always thankless, whenever a user is required to wait, they can take comfort with some graphic, textual, a spinning thing, or a progress bar that animates the waiting period and helps to dispense anger.
This alleviates impatience that comes from not knowing whether their request is going through or not as it gives the users a sense that the system is working on their request.

Asynchronous Loading: For larger or more complex applications, asynchronous loading should be considered so that it’s possible for the user to use sections of the app or website before all of it finishes loading.

On the other hand, when the time taken to access your product is shortened and is devoid of any disturbances, it enhances the positive feelings such as contentment and ‘happy’.

Employ Communication that is Clear and To the Point

The user experience relies greatly on communication. As much as users might need to be trained or informed, or even comforted during an interaction, the way these is communicated mainly affects how the person feels.
Hence, clear, not lapidary and cold, understanding and warm speech helps users feel control and assistance during the whole interaction.

Give Clear Instructions: Whenever executing a task such as filling a form, or going through steps, users need, better give them straight and precise instructions.
Do not use jargons or complicated staright forward language which may beat the users and leave them angry.

Do Not Forget to Provide Feedback. Use When a user performs an action, for example, fills in or submits a form, gives an order, or purchases an item, they have to be informed about it so that they feel their action was acknowledged.
This can also help with a feeling of achievement.

Fixing Mistakes When They Occur. Some mistakes may occur but should be cause for emotional discomfort to the user. As much as they are sophisticated features of applications, programmers should devise a system within their applications that instead of displaying users with error codes or messages that lack content, provide solutions.
For instance, rating during registration a wrong email whereby the error simply indicates it is wrong, the user WHO inputs this information should be politely told, “Dot com f u c t i o n u t s e r at example … touch A Valid Email Directory”. This should also be applicable to users grumbling concerning messages errors — there should be no broken voices invited complaining.

When good communication is adopted, the chances of ambiguity and lack of clarity are reduced thereby enhancing the comfort and assurance of users.


4. Adapt Design For Mobile Devices

With the growing number of users who visit sites and use soft wares on their mobile devices, there is need to consider mobile responsiveness in designing. Failing to optimize a site for mobile use may quickly result to irritation.

Touch-Friendly Interactions: Consider the use of touch gestures whilst designing for mobile devices. Make sure buttons and interactive elements are finger sized to easily tap with the finger and do not expect users to perform complicated gestures, which may lead to errors.

Mobile-First Thinking: At times designing for mobile first is also quite a reasonable and advantageous approach. By thinking about mobile users, and then enlarging the design, one makes sure the mobile design is simple and free of annoyance.

Always use a responsive design that allows users to interact with your product on any device.
This heightens the positive aspects, with refuting the negatives, which in this case would be a decoupled mobile experience.

Provide User Control and Flexibility

Users tend to have a more positive experience when they are allowed to take charge. The absence of control induces frustration, bewilderment or sometimes, even despair.
As users can, to an extent, be allowed to shape their experience, the extent of dissatisfaction and increase of enjoyment is higher.

Undo and Redo: One strategy towards making users feel as if they have authority is by letting them undo and redo certain tasks.
No one is perfect and this is why when users are allowed to un do certain actions, they feel reassured about making mistakes.

Customizable Settings: Give users the option to change some parts of their experience, such as how they want to receive alerts, the configuration of various elements, or how they want things to be shown. This is beneficial because people appreciate customization and think that the product is created for them.

6. Vorbeugend Probleme Anticipate and Solve Problems Before They Occur One of the best ways to create a seamless, frustration-free experience is to foresee possible problems and solve them in advance. Proactive design enables users to sidestep blunders and irritations even before they happen.

Form Validation: For Instance, in web forms unconstructive habits can be curtailed by the use of introduction of real-formed validation that gives immediate response when one is filling in the details. For instance when a user filling up a form types an invalid email address, it can prompt the user that the address is wrong before the user submits the form and helps avoid wastage of time.

Progressive Disclosure: To protect users from information overload, information or options are exposed to the users progressively. Instead, provide the bare minimum at first and let the users find more information in due time. This lessens the amount of thinking capacity required from the user and helps maintain focus.


How To Create A Seamless, Frustration-Free Experience

Evoking positive emotions in your users is possible if and only if their perception of the use of your product or interface, whatever it is, fluid and free of friction. Frustration is the opposite of positive emotions from the users.
It does not matter how beautiful a product is or how much excitement it inspires at the very beginning; an unpleasant experience can destroy all the good feelings in no time. Therefore building an effective user interface is one of the key principles of emotional design.

Focus On Usability and Simplicity

Usability is one of the factors that contribute to offering a seamless experience to users. Devices that are simple to operate does not require the user to work out a mental gymnastics about how to achieve a particular goal.
Usability is about designing a user interface that is straightforward, effective and easy to use.

Easy To Navigate: Provide easy to reach navigation menus, a sound hierarchy and uniform design to enable individuals reach what they are looking for with ease.
Navigation that is hidden or complicated can annoy users, thus light and uncomplicated measures should guide the structure.

Minimize the Cognitive Load: Minimize the cognitive load of the users by making your design as gauzy as possible. Do not bombard the users with an overload of information or a lot of options.
This is explained in the stress of Hick’s Law; the more the options available to the user, the more time one takes to arrive at a choice. Making the selections easier cuts down on decision overload and helps users to keep their attention on specific tasks.

Uniformity is an essential component of good design. Design elements such as the styles of buttons, fonts, and icons should be uniform. Familiar elements appearing in various places in the interface helps users to explore the product without the fear of getting lost.

1. Cutting Down the Loading Time and Latency.

If there’s one way to get users irritated very fast, it is by making them wait. Nowadays, everything is fast including expectations from users with the available products and sites loading almost instantaneously. In case of any holdups or slow responses, the users’ frustration will build up and before long, they will be displeased.

In a bid to reduce the stress experienced with slow performance:

Speed Optimization: Speed optimization refers to the processes performed to optimize the speed of a website or mobile application which may include making images smaller in size, use of file compression techniques and applying effective programming languages.
Every loading second matters – for instance studies indicate that a user will likely abandon a site or an app if it takes more than a couple of seconds to load.

Feedbacks: Providing some sort of feedback whether in visual or textual form such as a loading or waiting time indicator when the user is required to wait helps in reducing their level of frustration.
This helps in letting the user know that their request is being processed and helps in reducing the level of impatience that is often associated with doubt.

Asynchronous Techniques: For more complicated or bigger programs, you might want to apply asynchronous techniques so that a user can carry out some actions while other actions take place in the background and do not require user interaction.

5. .Cutting Down the Loading Time and Latency.

If there’s one way to get users irritated very fast, it is by making them wait. Nowadays, everything is fast including expectations from users with the available products and sites loading almost instantaneously. In case of any holdups or slow responses, the users’ frustration will build up and before long, they will be displeased.

In a bid to reduce the stress experienced with slow performance:

Speed Optimization: Speed optimization refers to the processes performed to optimize the speed of a website or mobile application which may include making images smaller in size, use of file compression techniques and applying effective programming languages.
Every loading second matters – for instance studies indicate that a user will likely abandon a site or an app if it takes more than a couple of seconds to load.

Feedbacks: Providing some sort of feedback whether in visual or textual form such as a loading or waiting time indicator when the user is required to wait helps in reducing their level of frustration.
This helps in letting the user know that their request is being processed and helps in reducing the level of impatience that is often associated with doubt.

Asynchronous Techniques: For more complicated or bigger programs, you might want to apply asynchronous techniques so that a user can carry out some actions while other actions take place in the background and do not require user interaction.

Here are a few ways to implement user-friendly defaults:

1. Pre-filled Forms

Where possible, for example with name, address and payment details of the users, pre-fill these fields to minimize the input of the user. This enhances the experience and is especially so for users who have used the service before and enhances the overall design as there is no need to submit similar details over and over again.


2. Optimized Settings

Applications with a lot of settings or those which are highly customizable should use the most favorable settings as defaults as these are the settings that most users will be satisfied with. For example, let us consider a photo editing application.
Most users will tend to apply filters before adjusting brightness and contrast and therefore, having a filter menu toggle first improves this workflow.

3. Popular Selections

For example, in content recommendations or fill out forms, whenever applicable, you can set some of the items defaulted according to the popularity.
Say set to standard delivery as default for example if 80% of users choose standard delivery option, such that it is easy for the majority of users to choose that but still gives the options to differ for some other users.

4.  The inclusion of an Auto-Save feature and a useful default is enhancing their experience.


Conclusion: The Advantage of Design That Is Gesture-Based and Compassionate While Belying Its Complexity

To bring about positive reactions from users, it is important to create a seamless experience that is free of all frustrations.
In any design, firstly, remove barriers that limit unhealthy cravings, such as the health of the end-user, usability, speed, communication, and mobile responsiveness, and control the user while anticipating problems. It is easy to build deeper relations with your audience when an effective product design is inclined towards emotional leave behind fitting users to their surroundings. When individuals also feel understood, support available to them and the capabilities at their disposal, an appropriate emotional bond with the product or the brand in question is created. Such emotion yields satisfaction, loyalty, and even advocacy from the users. Thus, by providing both rational and emotional solutions, it is possible to build an experience which works well and makes the users feel nice, which is the end goal in creating experiences that last for a long time.

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